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AI Insights · Timothy · March 2025

Top 5 Fidget Toys Games on iOS in Norway: Q1 2025 Insights

Explore the performance trends of the top fidget toy games on iOS in Norway for Q1 2025, including revenue and user activity insights.

Top 5 Fidget Toys Games on iOS in Norway: Q1 2025 Insights

In the first quarter of 2025, the performance of fidget toy games on iOS in Norway showcased varied trends in revenue and user engagement. Here's a closer look at the top five applications in this category.

Slime it: Slime Game Simulator from Slime4Fun saw a gradual increase in weekly revenue, peaking at approximately $33 in mid-February. Although download data was unavailable, this app maintained a consistent user interest throughout the quarter.

Antistress - Relaxing games by Moreno Maio experienced fluctuations in its weekly revenue, starting strong with $38 in mid-January, dipping in February, and rising again to $36 by the end of March. Weekly downloads began at 284 in early January but saw a decline to 39 by the end of the quarter. Active users followed a similar trend, decreasing from 575 in early January to 262 at the quarter's close.

Gear Clicker, developed by Rollic Games, showed a sharp revenue increase, reaching $86 in mid-January before tapering off. Downloads spiked early in the quarter with 306 in mid-January, while active users remained relatively stable, fluctuating around 4.5K.

Pop it Game - Fidget Toys 3D from Sound Jedi Ltd. had a modest revenue peak of $18 in early March, with no significant download data available.

Fidget Spinner by Ketchapp showed a late-quarter surge in revenue, reaching $29 in mid-March. Despite low download numbers, the app maintained a small yet steady active user base, averaging around 5 users weekly.

These insights, powered by Sensor Tower, offer a glimpse into the dynamic landscape of fidget toy games in Norway. For deeper analysis and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025