AI Insights · Timothy · March 2025
Top 5 Fidget Toys Games on iOS in Norway: Q1 2025 Insights
Explore the performance trends of the top fidget toy games on iOS in Norway for Q1 2025, including revenue and user activity insights.
In the first quarter of 2025, the performance of fidget toy games on iOS in Norway showcased varied trends in revenue and user engagement. Here's a closer look at the top five applications in this category.
Slime it: Slime Game Simulator from Slime4Fun saw a gradual increase in weekly revenue, peaking at approximately $33 in mid-February. Although download data was unavailable, this app maintained a consistent user interest throughout the quarter.
Antistress - Relaxing games by Moreno Maio experienced fluctuations in its weekly revenue, starting strong with $38 in mid-January, dipping in February, and rising again to $36 by the end of March. Weekly downloads began at 284 in early January but saw a decline to 39 by the end of the quarter. Active users followed a similar trend, decreasing from 575 in early January to 262 at the quarter's close.
Gear Clicker, developed by Rollic Games, showed a sharp revenue increase, reaching $86 in mid-January before tapering off. Downloads spiked early in the quarter with 306 in mid-January, while active users remained relatively stable, fluctuating around 4.5K.
Pop it Game - Fidget Toys 3D from Sound Jedi Ltd. had a modest revenue peak of $18 in early March, with no significant download data available.
Fidget Spinner by Ketchapp showed a late-quarter surge in revenue, reaching $29 in mid-March. Despite low download numbers, the app maintained a small yet steady active user base, averaging around 5 users weekly.
These insights, powered by Sensor Tower, offer a glimpse into the dynamic landscape of fidget toy games in Norway. For deeper analysis and data, visit Sensor Tower's platform.